World Journal on Educational Technology: Current Issues
https://www.un-pub.eu/ojs/index.php/wjet
<p align="justify"><strong>World Journal on Educational Technology</strong>: <strong>Current Issues</strong> <strong>(WJET)</strong> is a peer-reviewed and quarterly published journal on educational technology. WJET is devoted to be a joint platform for presenting and discussing the emerging developments on educational technology in an international arena. The aim of the journal is to publish original research, development and review articles to contribute to the development of educational technology field.</p> <p align="justify"> </p> <p align="justify"><strong>Basic Rules</strong></p> <p>1) The Contac author must be one of the <strong>article authors</strong>. Other than the authors, no one else can submit the article. <strong>It is immediately rejected</strong>.</p> <p>2) Make sure that issues about publication ethics, authorship, figure formats, data, and reference format have been appropriately considered.</p> <p>3) Ensure that all authors have approved the content of the submitted manuscript. Once a manuscript has been submitted, no author changes, additions, or reductions can be made. In that case, the manuscript will be <strong>rejected at any stage</strong>.</p> <p>4) An author can publish a maximum of two articles per year.</p> <p>5) Manuscripts submitted to WJET Journal should neither been published before nor be under consideration for publication in another journal or conference.</p> <p>6) An article can have a maximum of six (6) authors.</p>BIRLESIK DUNYA YENILIK ARASTIRMA VE YAYINCILIK MERKEZIen-USWorld Journal on Educational Technology: Current Issues1309-0348<p><strong>World Journal on Educational Technology: Current Issues</strong> is an Open Access Journal. The copyright holder is the author/s. <span lang="EN-US">Licensee Birlesik Dunya Yenilik Arastirma ve Yayincilik Merkezi, North Nicosia, Cyprus. </span>All articles can be downloaded free of charge. Articles published in the Journal are Open-Access articles distributed under <a href="https://creativecommons.org/licenses/by/4.0/">CC-BY license [Attribution 4.0 International (CC BY 4.0)].</a></p> <p> </p> <p><a href="https://www.un-pub.eu/publisher/copyright/">Birlesik Dunya Yenilik Arastirma ve Yayincilik Merkezi (BD-Center)</a>is a gold open-access publisher. At the point of publication, all articles from our portfolio of journals are immediately and permanently accessible online free of charge. BD-Center articles are published under the <a href="https://creativecommons.org/licenses/by/4.0/">CC-BY license [Attribution 4.0 International (CC BY 4.0)]</a>, which permits unrestricted use, distribution, and reproduction in any medium, provided the original authors and the source are credited.</p>Effects of mobile learning games on students’ self-regulated learning
https://www.un-pub.eu/ojs/index.php/wjet/article/view/7154
<p>This paper investigates the impact of using a mobile learning game on students’ self-regulated learning (SRL). This research study uses a research and development approach by adapting the 4D model (defined, designed, developed, and disseminated). Data analysis was carried out using descriptive statistics. This study explored 120 students from 2 schools in Surakarta, Indonesia. Data collection was carried out using questionnaires and interviews to see the effectiveness of the mobile learning game on SRL. This research shows that the application of the mobile learning game is quite effective as a learning medium and supports distance learning. The results indicate that the mobile learning game positively promotes SRL and has a significant increase in each indicator of SRL. The game provides a different atmosphere in learning so that students are enthusiastic when participating in learning with games. This study contributes to the concept of self-regulated studying with games.</p> <p>Keywords: Games; game-based learning; mobile learning game; self-regulated learning.</p>Alla' Junia Nurdin NurdinTriana RejekiningsihSri Sumaryati
Copyright (c) 2023 Alla' Junia Nurdin Nurdin, Triana Rejekiningsih, Sri Sumaryati
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2023-10-252023-10-2515433034110.18844/wjet.v15i4.7154The effect of flipbook-based digital books on elementary school students’ interest in learning
https://www.un-pub.eu/ojs/index.php/wjet/article/view/7833
<p>In school, interest plays a crucial role in students' learning activities because when students have a high interest in learning, it contributes to their happiness. This study aimed to examine the impact of flipbooks on students' learning interests in elementary schools. The research employed a pre-experimental design known as the One-Group Pretest-Posttest Design. This research was conducted at two schools in Indonesia, that is, State Elementary School 1 Tumenggungan Lamongan and Mulyoagung I State Elementary School Tuban. The data collection technique employed was a questionnaire, and the data analysis was conducted using the Paired Samples T-Test. The findings revealed that students' interest in learning was already good before using flipbooks. However, their interest significantly improved to a very good level after incorporating the use of flipbooks. These results indicate a strong and significant relationship between using flipbooks and students' learning interests.</p> <p>Keywords: Digital book; flipbook; Interest in learning; learning; students</p>Nafiah NafiahSyamsul GhufronSri HartatikPance MariatiAfib Rulyansah
Copyright (c) 2023 Nafiah Nafiah, Syamsul Ghufron, Sri Hartatik, Pance Mariati; Afib Rulyansah
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2023-10-252023-10-2515434235410.18844/wjet.v15i4.7833Development of online basic education courses for the State University of Surabaya students studying educational technology
https://www.un-pub.eu/ojs/index.php/wjet/article/view/7967
<p>The COVID-19 pandemic has forced colleges and universities around the world to switch to online teaching and learning (OTL). This research aims to find out, improve, and make sure that all students have the same opportunities to learn and teach well. Because of this, it is important to look into the different ways university teachers adopt and use online teaching. This research belongs to developing Online Learning for Basic Education courses using vi-learning facilities provided by the State University of Surabaya (UNESA) by involving students majoring in Curriculum and Educational Technology at UNESA. It applied the ADDIE development model that consisted of five stages: Analysis, Design, Development, Implementation, and Evaluation. From the development results, expert validation of learning design was carried out to determine the feasibility of online learning. This research also conducted field trial tests for students to determine the effectiveness of the product development. The results of this study showed that online learning in Basic Education courses was feasible.</p> <p>Keywords: ADDIE model; basic education; online learning; research and development; virtual learning.</p>Lamijan Hadi SusarnoBudi Setiawan
Copyright (c) 2023 Lamijan Hadi Susarno, Budi Setiawan
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2023-10-252023-10-2515435536710.18844/wjet.v15i4.7967The use of neuroscience in developing Arabic learning media: Its implications in vocational high schools
https://www.un-pub.eu/ojs/index.php/wjet/article/view/8643
<p>The purpose of this study was to develop neuroscience-based learning media at SMK Muhammadiyah 3 Yogyakarta. The research approach used in this research is research and development (R&D). The research subjects were teachers and students. Data collection was carried out by using interviews, observation, and documentation methods. The validity of this research data using triangulation. Data analysis used the Miles and Huberman model, namely data reduction, data display, and conclusion drawing/verification data. The results of this study prove that learning media is very effectively used to improve student learning outcomes. Based on the results, it can be concluded that the material brain-based learning media is considered very feasible to be applied in Arabic teaching and learning activities. In addition, this learning media is considered effective to be implemented in the process of learning Arabic <em>mufrodat</em> and <em>muhadasah</em>.</p> <p>Keywords: Arabic; mufrodat; muhadasah; neuroscience; teaching media.</p>Mohammad Jailani JailaniBetty Mauli Rosa BustamDjamaluddin Perawironegoro
Copyright (c) 2023 Mohammad Jailani Jailani, Betty Mauli Rosa Bustam Betty Mauli Rosa Bustam, Djamaluddin Perawironegoro Djamaluddin Perawironegoro
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2023-10-252023-10-2515436839410.18844/wjet.v15i4.8643Application of effective methods in the educational process based on innovative, interactive, and game technologies
https://www.un-pub.eu/ojs/index.php/wjet/article/view/8820
<p>The article aims to examine the content and effectiveness of educational technologies in the educational process. In the study, a combination of methods including literature analysis, synthesis, induction, deduction, generalization, and design were employed. The article provides a brief overview of interactive, game-based, and innovative educational learning technologies, analyzes research on their effectiveness in various age groups of children and adults, and explores their potential for individuals with disabilities. The study also identifies the conditions necessary for the effective utilization of these technologies in the educational process. Based on the findings, it is concluded that these technologies have the potential to enhance learning outcomes and meet the diverse needs of learners. Recommendations for future directions include further research on the optimal integration of these technologies and their continuous adaptation to keep pace with evolving educational requirements.</p> <p>Keywords: Educational process; game technologies; innovative technologies; interactive technologies.</p>Yermek NurgazievAskhat Abdykadyrov
Copyright (c) 2023 Yermek Nurgaziev, Askhat Abdykadyrov
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2023-10-252023-10-2515439541010.18844/wjet.v15i4.8820Updating new skills and technologies in training programs: A case study in Vietnam
https://www.un-pub.eu/ojs/index.php/wjet/article/view/8860
<p>Industry 4.0 will bring extensive changes in work. While automation is likely to displace workers, new occupations will be created, which means the workers must be trained in new competencies and skills for production practices at the enterprises and the labor market in the globalization context. This article presents the survey results on Updating new skills - new technologies in training programs: A case study in Vietnam under the impact of the 4th industrial revolution and the level of combination between enterprises and vocational education institutes in training programs with 3 groups of occupations: 1-Information technology, electronics, and telecommunications; 2-Electricity, electronics; Automation; 3-Agriculture, forestry, and fishery. The questionnaire survey was conducted in two forms: online and in person at 700 enterprises, 50 TVET institutes, and 7,000 employees in 22 localities in Vietnam. The survey results are the basis for vocational training management agencies to make policies for vocational education to improve the quality of human resources, in line with Industry 4.0.</p> <p>Keywords: Enterprises; industry 4.0; new skills; new technologies; training programs.</p>VoThiNhu UyenPham Xuan Thu
Copyright (c) 2023 VoThiNhu Uyen, Pham Xuan Thu
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2023-10-252023-10-2515441142810.18844/wjet.v15i4.8860The design and implementation of intelligent ubiquitous learning multi-agent context-aware system
https://www.un-pub.eu/ojs/index.php/wjet/article/view/9091
<p>Advances in technology in education have had a profound impact on Human-Computer Interaction. In this article, we explore how emerging technologies can make learning more affordable and accessible. This study aims to present a new approach to ubiquitous learning, which uses a multi-agent system to facilitate the learning process. To develop the multi-agent system, we used JADE-LEAP (Lightweight and Extensible Agent Platform). The application developed adapts several parameters according to the dynamic situation of the learner's contextual information. We used contextual technologies such as GPS sensors and 4G networks to obtain the dynamic situation. This application provides a set of functionalities that can be used by learners via devices anywhere and anytime and supports formal learning. Finally, to verify the usefulness of this application, we conducted a case study with different scenarios. Computer science students from various Algerian universities took part in the study.</p> <p>Keywords: Artificial intelligence; educational technologies; personalized education; smart learning; ubiquitous computing.</p>Manel GuettalaSamir BourekkacheOkba kazarSaad HarousMeftah Zouai
Copyright (c) 2023 manel GUETTALA, Samir Bourekkache, Okba kazar, Saad Harous, Meftah Zouai
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2023-10-252023-10-2515442945010.18844/wjet.v15i4.9091Re-positioning of educational technology in the VUCA world: Global and local cases from the perspective of Turkey
https://www.un-pub.eu/ojs/index.php/wjet/article/view/9169
<p>This paper introduces and discusses an extensive case of VUCA in Turkey resulting from global and local calamities in terms of the facts and their reflections to Educational Technology. Turkey has experienced a successive events of misfortune starting with Covid-19 pandemic and followed by massive earthquakes that took place on February 2023, each of which has deepened VUCA and both resulted in failure in coping with VUCA, especially in Educational Technology. This paper thus, intends to draw attention to the mistakes made during these atmospheres by representing the facts and reactions of principles, which, we believe, may guide the rest in similar future cases. In this report, we firstly introduce the outlines of VUCA and the facts about February Earthquakes. Secondly, we discuss VUCA cases within the context of Educational Technology. Lastly, based on what we learned from these cases, suggestions for shareholders are presented to relieve Educational Technology.</p> <p>Keywords: VUCA, Educational Technology, Covid-19, February 6 earthquakes</p>Hatice Ferhan OdabasiAli Haydar Bülbül
Copyright (c) 2023 Hatice Ferhan Odabasi, Ali Haydar Bülbül
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2023-10-252023-10-2515445145610.18844/wjet.v15i4.9169