Investigation of the concept of gamification in mathematics education: Research in Web of Science database
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Abstract
Gamification increases students' motivation and encourages them to participate in the lesson; improves students' ability to cooperate in the classroom, and many other positive effects have been revealed by research. A gamification is a tool used in mathematics education. Considering the abstract structure of mathematics, allows students to make connections between the concepts learned in mathematics lessons and daily life and to develop problem-solving skills. Considering the importance of gamification in mathematics education, it is important to examine the research in this field. This study aims to conduct a bibliometric analysis of the publications on gamification in mathematics education in the WoS database since 2013. It is aimed to identify research trends in this field, important authors and institutions, most cited studies, and keywords. With the findings obtained, the status of the studies on gamification in mathematics education is revealed with quantitative data and presented with scientific network mapping.
Keywords: Bibliometric Analysis, Gamification, Mathematics Education, Vosviewer
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